Considering the scene's dynamics is the most effective solution to obtain an accurate perception of unknown environments for real vSLAM applications. Most existing methods attempt to address the non-rigid scene assumption by combining geometric and semantic approaches to determine dynamic elements that lack generalization and scene awareness. We propose a novel approach that overcomes these limitations by using scene-depth information to improve the accuracy of the localization from geometric and semantic modules. In addition, we use depth information to determine an area of influence of dynamic objects through an Object Interaction Module that estimates the state of both non-matched and non-segmented key points. The obtained results on TUM-RGBD dataset clearly demonstrate that the proposed method outperforms the state-of-the-art.
翻译:考虑到场景的动态是获取真实的 vSLAM 应用程序对未知环境的准确认识的最有效解决办法。大多数现有方法试图通过将几何和语义方法结合起来,确定缺乏一般化和对场景认识的动态要素,从而解决非硬化场景假设。我们提出了一个克服这些局限性的新办法,即利用场景深度信息提高几何和语义模块定位的准确性。此外,我们利用深度信息,通过一个对非匹配和非分离关键点状况进行估计的物体互动模块,确定动态物体的影响力区域。 TUM-RGBD 数据集获得的结果清楚地表明,拟议方法优于最新技术。</s>