In recent years, Virtual Reality (VR) Head-Mounted Displays (HMD) have been used to provide an immersive, first-person view in real-time for the remote-control of Unmanned Ground Vehicles (UGV). One critical issue is that it is challenging to perceive the distance of obstacles surrounding the vehicle from 2D views in the HMD, which deteriorates the control of UGV. Conventional distance indicators used in HMD take up screen space which leads clutter on the display and can further reduce situation awareness of the physical environment. To address the issue, in this paper we propose off-screen in-device feedback using vibro-tactile and/or light-visual cues to provide real-time distance information for the remote control of UGV. Results from a study show a significantly better performance with either feedback type, reduced workload and improved usability in a driving task that requires continuous perception of the distance between the UGV and its environmental objects or obstacles. Our findings show a solid case for in-device vibro-tactile and/or light-visual feedback to support remote operation of UGVs that highly relies on distance perception of objects.
翻译:近年来,虚拟现实(VR)头向式显示器(HMD)被用来实时为无人驾驶地面车辆(UGV)的遥控提供隐性第一人视角。一个关键问题是,在HMD中发现车辆周围的障碍距离2D视图很远,使对UGV的控制更加恶化。 HMD中使用的常规距离指标占用了屏幕空间,导致对显示器的干扰,并可能进一步降低对物理环境的了解。为了解决这个问题,我们在本文件中建议使用振动-触动和/或光-视觉提示,在屏幕外提供设备内的反馈,以便为对UGV的遥控控制提供实时远程信息。一项研究的结果显示,在一项驱动任务中,无论是反馈类型、减少工作量和提高可用性,都需要对UGV及其环境物体或障碍之间的距离进行持续认识。我们的调查结果表明,在对UGV的远程感知觉、高度依赖对UGV的远程感知觉的远程感应和/或光-视觉反馈方面,存在着坚实的例子。