The recently-proposed generic Dijkstra algorithm finds shortest paths in networks with continuous and contiguous resources. The algorithm was proposed in the context of optical networks, but it is applicable to networks with finite and discrete resources. The algorithm was published without a proof of correctness, and with a minor shortcoming. We provide that missing proof, and offer a correction to the shortcoming. To prove the algorithm correct, we generalize the Bellman's principle of optimality. We also argue the stated problem is tractable by analyzing the size of the search space in the worst-case.
翻译:最近提出的通用的Dijkstra算法在拥有连续和毗连资源的网络中找到最短路径。算法是在光学网络背景下提出的,但适用于有有限和离散资源的网络。算法是在没有证明正确性的情况下公布的,并且有一个小缺点。我们提供了缺失的证据,并纠正了缺点。为了证明算法正确性,我们概括了贝尔曼的最佳性原则。我们还认为,通过分析最坏情况下的搜索空间的大小,可以引导上述问题。