Camera-based 3D object detectors are welcome due to their wider deployment and lower price than LiDAR sensors. We first revisit the prior stereo detector DSGN for its stereo volume construction ways for representing both 3D geometry and semantics. We polish the stereo modeling and propose the advanced version, DSGN++, aiming to enhance effective information flow throughout the 2D-to-3D pipeline in three main aspects. First, to effectively lift the 2D information to stereo volume, we propose depth-wise plane sweeping (DPS) that allows denser connections and extracts depth-guided features. Second, for grasping differently spaced features, we present a novel stereo volume -- Dual-view Stereo Volume (DSV) that integrates front-view and top-view features and reconstructs sub-voxel depth in the camera frustum. Third, as the foreground region becomes less dominant in 3D space, we propose a multi-modal data editing strategy -- Stereo-LiDAR Copy-Paste, which ensures cross-modal alignment and improves data efficiency. Without bells and whistles, extensive experiments in various modality setups on the popular KITTI benchmark show that our method consistently outperforms other camera-based 3D detectors for all categories. Code is available at https://github.com/chenyilun95/DSGN2.
翻译:欢迎基于相机的 3D 物体探测器,因为其部署范围更广,而且价格低于 LiDAR 传感器。 我们首先重新检视先前的立体探测器 DSGN 的立体体体积构建方式, 以代表 3D 几何和语义。 我们将立体建模并提议高级版本 DSGN++, 目的是在2D至3D 管道的三个主要方面加强整个2D至3D管道的有效信息流动。 首先, 为了有效地将2D 信息提升到立体音量, 我们提议了一种深度对地空扫描(DPS)战略, 允许更稠密的连接和提取深度制导特征。 第二, 为了捕捉不同空间特征, 我们提出了一个新的立体立体音量 -- -- 双视立体音卷(DSV), 整合了前视和上视特征, 并重建了摄像系统(DIS) 3DIS 系统(MLADIS) 的常规测试方法。