E-learning is a widely used learning method, but with the development of society, traditional E-learning method has exposed some shortcomings, such as the boring way of teaching, so that it is difficult to increase the enthusiasm of students and raise their attention in class. The application of serious games in E-learning can make up for these shortcomings and effectively improve the quality of teaching. When applying serious games to E-learning, there are two main considerations: educational goals and game design. A successful serious game should organically combine the two aspects and balance the educational and entertaining nature of serious games. This paper mainly discusses the role of serious games in E-learning, various elements of game design, the classification of the educational goals of serious games and the relationship between educational goals and game design. In addition, we try to classify serious games and match educational goals with game types to provide guidance and assistance in the design of serious games. This paper also summarizes some shortcomings that serious games may have in the application of E-learning.
翻译:电子学习是一种广泛使用的学习方法,但是随着社会的发展,传统的电子学习方法暴露了一些缺点,例如无聊的教学方式,因此难以提高学生的热情,提高学生在课堂上的注意力。在电子学习中应用严肃的游戏可以弥补这些缺点,有效地提高教学质量。在应用认真的游戏进行电子学习时,有两个主要考虑因素:教育目标和游戏设计。成功的严肃游戏应该有机地将两个方面结合起来,平衡严肃游戏的教育和娱乐性质。本文主要讨论了严重游戏在电子学习中的作用、游戏设计的各种要素、严肃游戏的教育目标分类以及教育目标与游戏设计之间的关系。此外,我们还试图将严肃的游戏与游戏类型的教育目标相匹配,以便为严重游戏的设计提供指导和协助。本文还总结了严重游戏在应用电子学习中可能存在的一些缺点。