An increasing number of mobile applications share location-dependent information, from collaborative applications and social networks to location-based games. For such applications, peer-to-peer architectures where mobile devices share information directly may grant lower latency and reduce server load. In this work, we propose a framework to support these applications, providing location-dependent replication. Data has an associated location and is replicated in the mobile devices that show interest and are close to that location. Our proposal combines peer-to-peer synchronisation among mobile devices and replication at edge servers. Our preliminary results are promising.
翻译:越来越多的移动应用程序共享从协作应用程序和社交网络到基于位置的游戏等基于位置的信息。对于这些应用程序,移动设备直接共享信息的对等结构可以降低潜伏度,减少服务器负荷。在这项工作中,我们提出了一个支持这些应用程序的框架,提供基于位置的复制。数据有一个相关位置,并被复制到显示兴趣和接近该位置的移动设备中。我们的建议将移动设备对等同步和边缘服务器的复制结合起来。我们的初步结果很有希望。