I derive the probability that a vote cast in an Instant Runoff Voting election will change the election winner. I show that there can be two types of pivotal event: direct pivotality, in which a voter causes a candidate to win by ranking them, and indirect pivotality, in which a voter causes one candidate to win by ranking some other candidate. This suggests a reason that voters should be allowed to rank at most four candidates. I identify all pivotal events in terms of the ballots that a voter expects to be cast, and then I compute those probabilities in a common framework for voting games. I provide pseudocode, and work through an example of calculating pivotal probabilities. I then compare the probability of casting a pivotal vote in Instant Runoff Voting to single-vote plurality, and show that the incentives to vote strategically are similar in these two systems.
翻译:我得出了在一次即时跑步投票选举中投票改变选举获胜者的概率。我展示了两种关键事件:直接关键事件,选民通过排名导致候选人获胜;间接关键事件,选民通过排名导致候选人获胜;间接关键事件,选民通过排名其他候选人导致一名候选人获胜。这说明选民应被允许在最多4名候选人中排名。我从选民期望投票的选票中找出了所有关键事件,然后我在共同的投票游戏框架中计算了这些概率。我提供了假代码,并通过计算关键概率的例子开展工作。然后,我比较了在《即时跑步投票》中投票的概率和单票多元性,并表明在这两种制度中战略投票的动机相似。