Wrist-worn haptic interfaces can deliver a wide range of tactile cues for communication of information and interaction with virtual objects. Unlike fingertips, the wrist and forearm provide a considerably large area of skin that allows the placement of multiple haptic actuators as a display for enriching tactile information transfer with minimal encumbrance. Existing multi-degree-of-freedom (DoF) wrist-worn devices employ traditional rigid robotic mechanisms and electric motors that limit their versatility, miniaturization, distribution, and assembly. Alternative solutions based on soft elastomeric actuator arrays constitute only 1-DoF haptic pixels. Higher-DoF prototypes produce a single interaction point and require complex manual assembly processes, such as molding and gluing several parts. These approaches limit the construction of high-DoF compact haptic displays, repeatability, and customizability. Here we present a novel, fully 3D-printed, soft, wearable haptic display for increasing tactile information transfer on the wrist and forearm with 3-DoF haptic voxels, called hoxels. Our initial prototype comprises two hoxels that provide skin shear, pressure, twist, stretch, squeeze, and other arbitrary stimuli. Each hoxel generates force up to 1.6 N in the x and y-axes and up to 20 N in the z-axis. Our method enables the rapid fabrication of versatile and forceful haptic displays.
翻译:与指尖不同, 手腕和前臂提供了相当大的皮肤外观区域, 使得多机动活性驱动器能够以最小的屏障来丰富触动性信息传输。 现有的多度自由手腕手动装置( DoF) 使用传统的僵硬机器人装置和电动机,限制其多功能性、 微型化、 分发和组装。 以软弹性活性动作器阵列为基础的替代解决方案只构成1- DoF 快速显示像素。 高自定义的原型生成了一个单一互动点, 需要复杂的手动组装配程序, 如模具和粘贴若干部分。 这些方法限制了高自定义的手动手动装置( DoF) 的构造, 以及限制其多自定义性、 手动、 缩放软、 可磨损的机动显示器, 用于增加手腕和直流动信息的转移。 高自定义型的硬性硬性硬性硬性硬性硬性硬性性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性硬性