We consider a search and rescue game introduced recently by the first author. An immobile target or targets (for example, injured hikers) are hidden on a graph. The terrain is assumed to dangerous, so that when any given vertex of the graph is searched, there is a certain probability that the search will come to an end, otherwise with the complementary {\em success probability} the search can continue. A Searcher searches the graph with the aim of finding all the targets with maximum probability. Here, we focus on the game in the case that the graph is a cycle. In the case that there is only one target, we solve the game for equal success probabilities, and for a class of games with unequal success probabilities. For multiple targets and equal success probabilities, we give a solution for an adaptive Searcher and a solution in a special case for a non-adaptive Searcher. We also consider a continuous version of the model, giving a full solution for an adaptive Searcher and approximately optimal solutions in the non-adaptive case.
翻译:我们考虑最近一位作者引入的搜救游戏。在图上隐藏了一个或多个不动的目标(例如,受伤的远足者)。地形被假设为危险的,因此当搜索图的任何特定顶点时,有一定的概率会结束搜索,否则用补集的“成功概率”搜索可以继续。搜索者的目标是以最大的概率搜索到所有目标。在这里,我们着重讨论图是一个循环的情况。在只有一个目标的情况下,我们解决了等成功概率和一类不等成功概率的游戏。对于多个目标和相同的成功概率,我们提供了一个自适应搜索者的解决方案,以及一个非自适应搜索者的特殊情况下的解决方案。我们还考虑了模型的连续版本,在自适应搜索者的情况下给出了完整的解决方案,并在非自适应情况下给出了近似最优解决方案。