We present a novel metric to analyze the similarity between the physical environment and the virtual environment for natural walking in virtual reality. Our approach is general and can be applied to any pair of physical and virtual environments. We use geometric techniques based on conforming constrained Delaunay triangulations and visibility polygons to compute the Environment Navigation Incompatibility (ENI) metric that can be used to measure the complexity of performing simultaneous navigation. We demonstrate applications of ENI for highlighting regions of incompatibility for a pair of environments, guiding the design of the virtual environments to make them more compatible with a fixed physical environment, and evaluating the performance of different redirected walking controllers. We validate the ENI metric using simulations and two user studies. Results of our simulations and user studies show that in the environment pair that our metric identified as more navigable, users were able to walk for longer before colliding with objects in the physical environment. Overall, ENI is the first general metric that can automatically identify regions of high and low compatibility in physical and virtual environments. Our project website is available at https://gamma.umd.edu/eni/.
翻译:我们提出了一个新的衡量标准,用以分析物理环境和虚拟现实中自然行走的虚拟环境之间的相似性。我们的方法是一般性的,可以适用于任何对物理和虚拟环境。我们使用基于符合受限制的Delaunay三角和可见性多边形的几何技术来计算环境导航不兼容性(ENI)衡量标准,可用于测量同时进行航行的复杂性。我们展示了环境信息网络的应用,用于突出环境不相容的区域,指导虚拟环境的设计,使之更符合固定的物理环境,并评估不同调整的行走控制器的性能。我们利用模拟和两项用户研究验证了环境信息信息信息指标。我们的模拟和用户研究结果显示,在环境对口中,我们确定为更通航的参数,用户能够在与物理环境中的物体对撞之前行走更长的时间。总的来说,环境信息信息网络是第一个能够自动识别物理和虚拟环境中高度和低兼容性区域的一般衡量标准。我们的项目网站可在 https://gamma.umd.edu/eni/上查阅。