Game developers cannot always meet the growing and changing needs of the gaming community, due to the often already overloaded schedules of developers. So-called modders can potentially assist game developers with addressing gamers' needs. Modders are enthusiasts who provide modifications or completely new content for a game. By supporting modders, game developers can meet the rapidly growing and varying needs of their gamer base. Modders have the potential to play a role in extending the life expectancy of a game, thereby saving game developers time and money, and leading to a better overall gaming experience for their gamer base. In this paper, we empirically study the metadata of 9,521 mods of the 20 most-modded games on the Nexus Mods distribution platform. Our goal is to provide useful insights into the modding community of the Nexus Mods distribution platform from a quantitative perspective, and to provide researchers with a solid foundation for future exploration of game mods. In doing so, game developers can potentially reduce development time and cost due to the increased replayability of their games through mods. We find that providing official support for mods can be beneficial for the perceived quality of the mods of a game. In addition, mod users are willing to submit bug reports for a mod. However, they often fail to do this in a systematic manner using the bug reporting tool of the Nexus Mods platform, resulting in low-quality bug reports which are difficult to resolve. Based on our findings, we recommend that game developers who desire an active modding community for their own games provide the modding community with an officially-supported modding tool. In addition, we recommend that mod distribution platforms, such as Nexus Mods, improve their bug reporting system to receive higher quality bug reports.
翻译:游戏开发者无法总是满足游戏界不断增长和变化的需求, 原因是开发者通常已经超负荷的时间安排。 所谓的调制者可以帮助游戏开发者满足游戏者的需求。 Modders是提供修改或全新游戏内容的爱好者。 通过支持调制者, 游戏开发者可以满足游戏基地迅速增长和不同的需求。 Moddders 有可能在延长游戏界的预期寿命方面发挥作用, 从而节省游戏开发者的时间和金钱, 并导致游戏库基础的更全面博学经验。 在本文中, 所谓的调制者有可能帮助游戏开发者应对游戏的需求。 在Nexus Mods发行平台平台平台上, 20种最现代游戏的元数据是9,521个模式。 我们的目标是从数量角度为Nexus Mods 分配平台的模组提供有用的见解, 并为研究人员提供一个坚实的基础, 支持他们今后对游戏模式进行低调的探索。 因此, 游戏开发者可以建议我们缩短时间和成本, 因为他们的游戏基地的游戏基地的游戏基础会通过调换能力增加。 我们发现, 向用户提供一种对游戏质量报告的支持。