Data collection is indispensable for spatial crowdsourcing services, such as resource allocation, policymaking, and scientific explorations. However, privacy issues make it challenging for users to share their information unless receiving sufficient compensation. Differential Privacy (DP) is a promising mechanism to release helpful information while protecting individuals' privacy. However, most DP mechanisms only consider a fixed compensation for each user's privacy loss. In this paper, we design a task assignment scheme that allows workers to dynamically improve their utility with dynamic distance privacy leakage. Specifically, we propose two solutions to improve the total utility of task assignment results, namely Private Utility Conflict-Elimination (PUCE) approach and Private Game Theory (PGT) approach, respectively. We prove that PUCE achieves higher utility than the state-of-the-art works. We demonstrate the efficiency and effectiveness of our PUCE and PGT approaches on both real and synthetic data sets compared with the recent distance-based approach, Private Distance Conflict-Elimination (PDCE). PUCE is always better than PDCE slightly. PGT is 50% to 63% faster than PDCE and can improve 16% utility on average when worker range is large enough.
翻译:然而,隐私问题使用户难以共享信息,除非获得足够的补偿。不同的隐私(DP)是一个很有希望的机制,在保护个人隐私的同时发布有用的信息。然而,大多数DP机制只考虑对每个用户的隐私损失给予固定的补偿。在本文件中,我们设计了一个任务分配计划,允许工人在动态远程隐私泄漏的情况下动态地改善其效用。具体地说,我们提出了两种提高任务分配结果总效用的解决办法,即私营公用事业冲突消除(PUCE)办法和私人游戏理论(PGT)办法。我们证明,PUCE在保护个人隐私的同时,比最新工艺作品的效用更高。我们展示了我们的PUCE和PGT办法在实际和合成数据集方面的效率和有效性,与最近的远程方法“私人远程冲突消除(PCE)”比较,PUCE总是比PDCE略微好。PGT是50%到63%的快于PDCE,当工人范围足够大时,可以提高平均16%的效用。