3D object reconfiguration encompasses common robot manipulation tasks in which a set of objects must be moved through a series of physically feasible state changes into a desired final configuration. Object reconfiguration is challenging to solve in general, as it requires efficient reasoning about environment physics that determine action validity. This information is typically manually encoded in an explicit transition system. Constructing these explicit encodings is tedious and error-prone, and is often a bottleneck for planner use. In this work, we explore embedding a physics simulator within a motion planner to implicitly discover and specify the valid actions from any state, removing the need for manual specification of action semantics. Our experiments demonstrate that the resulting simulation-based planner can effectively produce physically valid rearrangement trajectories for a range of 3D object reconfiguration problems without requiring more than an environment description and start and goal arrangements.
翻译:3D 对象重新配置包含共同的机器人操纵任务, 在这种任务中, 一组天体必须通过一系列实际可行的状态变化移动到一个理想的最终配置中。 对象重新配置一般是难以解决的, 因为它需要对环境物理进行高效的推理, 从而决定动作的有效性 。 这些信息通常是在明确的过渡系统中手工编码的。 构建这些明确的编码是乏味的, 容易出错, 并且往往是规划师使用的一个瓶颈 。 在这项工作中, 我们探索将物理模拟器嵌入一个运动规划器, 以隐蔽地发现和指定来自任何州的有效动作, 从而消除手动动作语义的描述需要 。 我们的实验表明, 由此产生的模拟平板仪可以有效地产生出一个实际有效的3D 对象重新配置问题, 而不需要超过环境描述和启动及目标安排。</s>