Robot facial expressions and gaze are important factors for enhancing human-robot interaction (HRI), but their effects on human collaboration and perception are not well understood, for instance, in collaborative game scenarios. In this study, we designed a collaborative triadic HRI game scenario, where two participants worked together to insert objects into a shape sorter. One participant assumed the role of a guide. The guide instructed the other participant, who played the role of an actor, by placing occluded objects into the sorter. A humanoid robot issued instructions, observed the interaction, and displayed social cues to elicit changes in the two participants' behavior. We measured human collaboration as a function of task completion time and the participants' perceptions of the robot by rating its behavior as intelligent or random. Participants also evaluated the robot by filling out the Godspeed questionnaire. We found that human collaboration was higher when the robot displayed a happy facial expression at the beginning of the game compared to a neutral facial expression. We also found that participants perceived the robot as more intelligent when it displayed a positive facial expression at the end of the game. The robot's behavior was also perceived as intelligent when directing its gaze toward the guide at the beginning of the interaction, not the actor. These findings provide insights into how robot facial expressions and gaze influence human behavior and perception in collaboration.
翻译:机器人的面部表情和凝视是增强人机交互(HRI)的重要因素,但其对人类协作和感知的影响还不清楚,例如在协作游戏情境中。在本研究中,我们设计了一个协作三方HRI游戏情境,其中两个参与者共同工作将物体插入形状分拣器中。一名参与者担任指导者角色。指导者通过将遮挡的物体放入分类器中指导另一名参与者扮演的行动者。一个人形机器人发出指示,观察互动,并显示社交提示以引导两名参与者的行为发生变化。我们将人类协作作为任务完成时间和参与者对机器人的感知来衡量,评价其行为是否智能或随机。参与者还通过填写 Godspeed 问卷来评估机器人。我们发现,当机器人在游戏开始时显示愉快的面部表情时,人类协作会更高,而不是中立的面部表情。我们还发现,当机器人在游戏结束时显示积极的面部表情时,参与者认为其更加智能。当机器人将视线对准指导者而不是演员时,其行为也被认为是智能的。这些发现提供了机器人面部表情和凝视如何影响协作中人类行为和感知的见解。