Trustworthiness reasoning is crucial in multiplayer games with incomplete information, enabling agents to identify potential allies and adversaries, thereby enhancing reasoning and decision-making processes. Traditional approaches relying on pre-trained models necessitate extensive domain-specific data and considerable reward feedback, with their lack of real-time adaptability hindering their effectiveness in dynamic environments. In this paper, we introduce the Graph Retrieval Augmented Reasoning (GRATR) framework, leveraging the Retrieval-Augmented Generation (RAG) technique to bolster trustworthiness reasoning in agents. GRATR constructs a dynamic trustworthiness graph, updating it in real-time with evidential information, and retrieves relevant trust data to augment the reasoning capabilities of Large Language Models (LLMs). We validate our approach through experiments on the multiplayer game "Werewolf," comparing GRATR against baseline LLM and LLM enhanced with Native RAG and Rerank RAG. Our results demonstrate that GRATR surpasses the baseline methods by over 30\% in winning rate, with superior reasoning performance. Moreover, GRATR effectively mitigates LLM hallucinations, such as identity and objective amnesia, and crucially, it renders the reasoning process more transparent and traceable through the use of the trustworthiness graph.
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