Human fingers achieve exceptional dexterity and adaptability by combining structures with varying stiffness levels, from soft tissues (low) to tendons and cartilage (medium) to bones (high). This paper explores developing a robotic finger with similar multi-stiffness characteristics. Specifically, we propose using a lattice configuration, parameterized by voxel size and unit cell geometry, to optimize and achieve fine-tuned stiffness properties with high granularity. A significant advantage of this approach is the feasibility of 3D printing the designs in a single process, eliminating the need for manual assembly of elements with differing stiffness. Based on this method, we present a novel, human-like finger, and a soft gripper. We integrate the latter with a rigid manipulator and demonstrate the effectiveness in pick and place tasks.
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