High-resolution optical satellite sensors, in combination with dense stereo algorithms, have made it possible to reconstruct 3D city models from space. However, the resulting models are, in practice, rather noisy, and they tend to miss small geometric features that are clearly visible in the images. We argue that one reason for the limited DSM quality may be a too early, heuristic reduction of the triangulated 3D point cloud to an explicit height field or surface mesh. To make full use of the point cloud and the underlying images, we introduce ImpliCity, a neural representation of the 3D scene as an implicit, continuous occupancy field, driven by learned embeddings of the point cloud and a stereo pair of ortho-photos. We show that this representation enables the extraction of high-quality DSMs: with image resolution 0.5$\,$m, ImpliCity reaches a median height error of $\approx\,$0.7$\,$m and outperforms competing methods, especially w.r.t. building reconstruction, featuring intricate roof details, smooth surfaces, and straight, regular outlines.
翻译:高分辨率光学卫星传感器,加上密集立体算法,使得有可能从空间重建3D城市模型。然而,所产生的模型实际上相当吵闹,往往没有在图像中明显可见的小型几何特征。我们争辩说,DSM质量有限的一个原因可能是,三角3D点云降低到一个清晰的高度场或表面网格太早,过于繁忙。为了充分利用点云和底图,我们引入了EmpliCity,即3D场的神经代表,作为隐含的、连续的占用场,由点云和矫形照片立体对立体的嵌入驱动。我们表明,这种表示使得高质量的DSM得以提取:图像分辨率为0.5美元/百万,英利度达到中位高度误0.7美元,0.7美元\美元,百万美元,且超常态的竞合方法,特别是W.r.t.重建,以复杂的屋顶细节、光滑的表面和直直径的常规轮廓为主。