We study the nascent setting of online computation with imperfect advice, in which the online algorithm is enhanced by some prediction encoded in the form of a possibly erroneous binary string. The algorithm is oblivious to the advice error, but defines a desired tolerance, namely an upper bound on the number of erroneous advice bits it can tolerate. This is a model that generalizes the untrusted advice model [Angelopoulos et al. ITCS 2020], in which the performance of the algorithm is only evaluated at the extreme values of error (namely, if the advice has either no errors, or if it is generated adversarially). In this work, we establish connections between games with a lying responder, also known as R\'enyi-Ulam games, and the design and analysis of online algorithms with imperfect advice. Specifically, we demonstrate how to obtain upper and lower bounds on the competitive ratio for well-studied online problems such as time-series search, online bidding, and fractional knapsack. Our techniques provide the first lower bounds for online problems in this model. We also highlight and exploit connections between competitive analysis with imperfect advice and fault-tolerance in multiprocessor systems. Last, we show how to waive the dependence on the tolerance parameter, by means of resource augmentation and robustification.
翻译:我们用不完善的忠告来研究在线计算中的新生设置,其中在线算法通过某些可能错误的二进制字符串的预测编码得到增强。 算法忽略了建议错误, 但却定义了一种理想的容忍度, 即它所能容忍的错误忠告位数的上限。 这是一种模型, 概括了不可信的咨询模式[ Angelopoulos et al. ICTS 2020], 其表现仅以错误的极端值来评价( 即, 如果建议没有错误, 或者它产生对抗性。 在这项工作中, 我们建立游戏与一个躺响应者( 也称为 R\' enyi- Ulam 游戏) 之间的连接, 并定义了一种理想的容忍度, 即设计和分析, 其建议不完善的在线算法。 具体地说, 我们展示了如何在经过仔细研究的在线问题( 如时间序列搜索、 在线招标 和 分数式 knapsack ) 的竞争比率上获得上上下限。 我们的技术为这个模型中的在线问题提供了第一个较低界限。 我们还强调和利用竞争分析与竞争分析之间的连接,, 以不完善的耐受力性、 以及多度 、 方法显示我们如何的耐受力 度 。