In Human-Computer-Interaction, vibrotactile haptic feedback offers the advantage of being independent of any visual perception of the environment. Most importantly, the user's field of view is not obscured by user interface elements, and the visual sense is not unnecessarily strained. This is especially advantageous when the visual channel is already busy, or the visual sense is limited. We developed three design variants based on different vibrotactile illusions to communicate 3D directional cues. In particular, we explored two variants based on the vibrotactile illusion of the cutaneous rabbit and one based on apparent vibrotactile motion. To communicate gradient information, we combined these with pulse-based and intensity-based mapping. A subsequent study showed that the pulse-based variants based on the vibrotactile illusion of the cutaneous rabbit are suitable for communicating both directional and gradient characteristics. The results further show that a representation of 3D directions via vibrations can be effective and beneficial.
翻译:在人机交互中,振动触觉反馈具有独立于环境中任何视觉感知的优势。最重要的是,用户视野不会被用户界面元素遮挡,视觉感知也不会不必要地紧张。当视觉信道已经忙碌或视觉感知受限时,这是特别有优势的。我们基于不同的振动触觉幻觉开发了三种设计变体,以传递3D方向提示。特别是,我们探索了两种基于皮肤兔振动触觉幻觉的变体和一种基于表观振动触觉运动的变体。为了传递梯度信息,我们将这些与基于脉冲和基于强度的映射相结合。随后的研究表明,基于皮肤兔振动触觉幻觉的脉冲(基于强度)变体适用于传递方向和梯度特征。结果进一步表明,通过振动的方式表示3D方向可以是有效和有益的。