Recently, text world games have been proposed to enable artificial agents to understand and reason about real-world scenarios. These text-based games are challenging for artificial agents, as it requires understanding and interaction using natural language in a partially observable environment. In this paper, we improve the semantic understanding of the agent by proposing a simple RL with LM framework where we use transformer-based language models with Deep RL models. We perform a detailed study of our framework to demonstrate how our model outperforms all existing agents on the popular game, Zork1, to achieve a score of 44.7, which is 1.6 higher than the state-of-the-art model. Our proposed approach also performs comparably to the state-of-the-art models on the other set of text games.
翻译:最近,人们提议了文本世界游戏,以使人造剂能够理解和理解现实世界的情景。这些文本游戏对人造剂来说具有挑战性,因为它要求在部分可观测环境中使用自然语言来理解和互动。在本文中,我们用深RL模型来使用基于变压器的语言模型的LM框架,从而改进了该剂的语义理解。我们对我们的框架进行了详细研究,以表明我们的模型如何在流行游戏Zork1上超越所有现有的代理,从而达到44.7分,比最先进的模型高1.6分。我们提出的方法也与其他一套文本游戏上最先进的模型相匹配。