In a soccer game, the information provided by detecting and tracking brings crucial clues to further analyze and understand some tactical aspects of the game, including individual and team actions. State-of-the-art tracking algorithms achieve impressive results in scenarios on which they have been trained for, but they fail in challenging ones such as soccer games. This is frequently due to the player small relative size and the similar appearance among players of the same team. Although a straightforward solution would be to retrain these models by using a more specific dataset, the lack of such publicly available annotated datasets entails searching for other effective solutions. In this work, we propose a self-supervised pipeline which is able to detect and track low-resolution soccer players under different recording conditions without any need of ground-truth data. Extensive quantitative and qualitative experimental results are presented evaluating its performance. We also present a comparison to several state-of-the-art methods showing that both the proposed detector and the proposed tracker achieve top-tier results, in particular in the presence of small players.
翻译:在足球比赛中,通过探测和跟踪所提供的信息为进一步分析和理解游戏的一些战术方面,包括个人和团队行动提供了重要的线索。最先进的跟踪算法在所培训的情景中取得了令人印象深刻的结果,但在足球比赛等具有挑战性的情景中却失败了。这往往是由于球员相对规模较小,球队球员的外表相似。虽然一个直接的解决办法是通过使用更具体的数据集对这些模型进行再培训,但缺乏这种公开提供的附加说明的数据集需要寻找其他有效的解决办法。在这项工作中,我们提议建立一个自制监督的管道,能够在不需地面实况数据的情况下,在不同的记录条件下探测和跟踪低分辨率足球运动员。大量定量和定性的实验结果正在评价其表现。我们还比较了几种最先进的方法,表明拟议的探测器和拟议的追踪器都取得了顶级的结果,特别是在小球员在场的情况下。