In this paper, we provide exponential rates of convergence to the Nash equilibrium of continuous-time game dynamics such as mirror descent (MD) and actor-critic (AC) in $N$-player continuous games that are either potential games or monotone games but possibly potential-free. In the first part of this paper, under the assumption the game admits a relatively strongly concave potential, we show that MD and AC converge in $\mathcal{O}(e^{-\beta t})$. In the second part of this paper, using relative concavity, we provide a novel relative characterization of monotone games and show that MD and its discounted version converge with $\mathcal{O}(e^{-\beta t})$ in relatively strongly and relatively hypo-monotone games. Moreover, these rates extend their known convergence conditions and also improve the results in the potential game setup. Simulations are performed which empirically back up our results.
翻译:在本文的第一部分,我们提供了与连续时间游戏动态的纳什平衡的指数性趋同率,如镜底(MD)和演员和演员连续游戏(AC),这些游戏是潜在的游戏或单调游戏,但可能是无的。在本文的第一部分,假设游戏具有相对强烈的共鸣潜力,我们显示MD和AC以$\mathcal{O}(e\\\\\\beta t}$(e\\\beta t})趋同率。在本文的第二部分,我们利用相对的共鸣,提供了单调游戏的新颖相对特征,并展示了MD及其折扣版与$\mathcal{O}(e\\\\\beta t})相对强烈和相对低调游戏的趋同率。此外,这些比率延长了已知的趋同条件,并改进了潜在游戏设置的结果。在经验上支持我们的结果的模拟了模拟。