Graph neural networks (GNNs) have drawn increasing attention in recent years and achieved remarkable performance in many graph-based tasks, especially in semi-supervised learning on graphs. However, most existing GNNs excessively rely on topological structures and aggregate multi-hop neighborhood information by simply stacking network layers, which may introduce superfluous noise information, limit the expressive power of GNNs and lead to the over-smoothing problem ultimately. In light of this, we propose a novel Dual-Perception Graph Neural Network (DPGNN) to address these issues. In DPGNN, we utilize node features to construct a feature graph, and perform node representations learning based on the original topology graph and the constructed feature graph simultaneously, which conduce to capture the structural neighborhood information and the feature-related information. Furthermore, we design a Multi-Hop Graph Generator (MHGG), which applies a node-to-hop attention mechanism to aggregate node-specific multi-hop neighborhood information adaptively. Finally, we apply self-ensembling to form a consistent prediction for unlabeled node representations. Experimental results on five datasets with different topological structures demonstrate that our proposed DPGNN achieves competitive performance across all datasets, four of which the results outperform the latest state-of-the-art models. The source code of our model is available at https://github.com.
翻译:近些年来,地心神经网络(GNNs)吸引了越来越多的注意力,在许多基于图形的任务中取得了显著的成绩,特别是在半监督的图形学习中。然而,大多数现有的GNNs过度依赖地形结构和综合多霍邻里信息,只是堆叠网络层,这可能会引入多余的噪音信息,限制GNNs的表达力,并最终导致超声波问题。有鉴于此,我们提议建立一个新型双感应图像神经网络(DPGNNN)来解决这些问题。在 DPGNNN中,我们利用节点特性来构建一个地貌图,并同时根据原始的表层图和构建的地貌图进行节点演示学习,同时将结构邻里信息和与地貌有关的信息混为一体。此外,我们设计了一个多动图图生成的多动动画生成器(MHGGG),将一个“点对点关注机制”机制用于汇总无型模式多霍区域信息。最后,我们运用了自我结合来对未加标签的节点图像进行一致的预测,并同时进行节点展示,根据原始的图图图图式学习,同时收集,在五州数据结构上展示了我们最新的数据结构上取得的所有数据结果。