Ultrasound-guided spine interventions, such as lumbar-puncture procedures, often suffer from the reduced visibility of key anatomical features such as the inter-spinous process space, due to the complex shape of the self-shadowing vertebra. Therefore, we propose to design a wearable 3D ultrasound device capable of imaging the vertebra from multiple insonification angles to improve the 3D bone surface visualization for interventional guidance. In this work, we aim to equip the imaging platform with a reconstruction algorithm taking advantage of the redundant ultrasound beam angles. Specifically, we try to weight each beam's contribution for the same reconstructed voxel during the reconstruction process based on its incidence angle to the estimated bone surface. To validate our approach, we acquired multi-angle ultrasound image data on a spine phantom with a tracked phased array transducer. The results show that with the proposed method the bone surface contrast can be significantly enhanced, providing clearer visual guidance for the clinician to perform spine intervention.
翻译:超声波导脊椎干预,如腰椎穿刺程序等,由于自我阴影脊椎的复杂形状,关键解剖特征,如间侧过程空间等的可见度往往降低。 因此,我们建议设计一个3D型磨损超声波装置,从多重感应角度对脊椎进行成像,以便改进用于干预指导的3D骨表面可视化。 在这项工作中,我们的目标是利用多余的超声波角度,为成像平台配备一个重建算法。 具体地说,我们试图在重建过程中,根据对估计骨头表面的发生率角度,对每个波束对同一经过重建的 voxel 的贡献进行加权。为了验证我们的方法,我们用一个跟踪的分阶段阵列转换器,在脊椎象上获取了多角超声波图像数据。结果显示,通过拟议的方法,骨表对比可以大大增强,为临床医生进行脊椎干预提供更清晰的视觉指导。