Gaze cueing is a fundamental part of social interactions, and broadly studied using Posner task based gaze cueing paradigms. While studies using human stimuli consistently yield a gaze cueing effect, results from studies using robotic stimuli are inconsistent. Typically, these studies use virtual agents or pictures of robots. As previous research has pointed to the significance of physical presence in human-robot interaction, it is of fundamental importance to understand its yet unexplored role in interactions with gaze cues. This paper investigates whether the physical presence of the iCub humanoid robot affects the strength of the gaze cueing effect in human-robot interaction. We exposed 42 participants to a gaze cueing task. We asked participants to react as quickly and accurately as possible to the appearance of a target stimulus that was either congruently or incongruently cued by the gaze of a copresent iCub robot or a virtual version of the same robot. Analysis of the reaction time measurements showed that participants were consistently affected by their robot interaction partner's gaze, independently on the way the robot was presented. Additional analyses of participants' ratings of the robot's anthropomorphism, animacy and likeability further add to the impression that presence does not play a significant role in simple gaze based interactions. Together our findings open up interesting discussions about the possibility to generalize results from studies using virtual agents to real life interactions with copresent robots.
翻译:在社会互动中,加泽导线是社会互动的一个基本部分,并且使用波斯纳基于凝视的模范进行广泛研究。虽然使用人类刺激的研究始终产生视觉提示效果,但使用机器人刺激研究的结果却不一致。一般而言,这些研究使用虚拟剂或机器人图片。正如以前的研究已经指出人体机器人互动中物理存在的重要性,了解其在与凝视提示互动中尚未探索的作用至关重要。本文调查iCub人类机器人的实际存在是否影响人类机器人互动视觉提示效应的强度。我们让42名参与者了解一个视觉提示任务。我们要求参与者尽可能快速和准确地对目标刺激的外观反应,而目标刺激的外观要么是同步的,要么是暗淡的。正如以前研究指出的iCub机器人或同一机器人的虚拟版本一样,了解其在视觉互动中尚未探索的作用至关重要。对反应时间测量结果的分析表明,参与者一直受到其机器人互动伙伴凝视的影响,在机器人互动方式上是独立的。我们向42名参与者展示了视觉提示任务。我们请与会者尽可能快速地对目标刺激的外观景象结果做出进一步分析。从一个基于真实的机器人形象的图像的印象分析,例如对真实的视觉的视觉的视觉的图像的演变相的演化结果进行更多的进一步分析,从而增加了一个基础上,对真实的图像的印象,对真实的图像的演化结果,对真实的演化的演化结果的演化,对真实的演化结果的演进的演进的演。