In this article, we study game-theoretical group explainers for machine learning (ML) models in a functional analytic setting as operators defined on appropriate functional spaces. Specifically, we focus on game values with coalition structure applied to random games based on the conditional and marginal expectation. In particular, we investigate the stability of the explanation operators which showcases the differences between the two games, such as showing that the marginal explanations can become unstable in the natural data-based metric. Furthermore, we formulate novel group explanation methodologies based on game values with coalition structure applied to both marginal and conditional games. They allow us to unify the two types of explanations and turn out to have lower complexity. In addition, we study the effect of predictor grouping on the stability of the corresponding explanation operators. Finally, we establish the two-step representation for a coalitional game value consisting of two game values and a family of intermediate games. We use this representation to generalize our grouping approach to the case of nested partitions represented by a parameterized partition tree. Specifically, we introduce a theoretical scheme that generates recursive coalitional game values and group explainers under a given partition tree structure and investigate the properties of the corresponding group explainers. We verify our results in a number of experiments with data where the predictors are grouped based on an information-theoretic measure of dependence.
翻译:文章中, 我们在一个功能分析环境中, 研究机器学习( ML) 的游戏理论群解解码器模型。 具体地说, 我们侧重于基于有条件和边际期望, 对随机游戏应用联盟结构的游戏值, 以任意和边际期望为基础。 我们特别调查显示两种游戏差异的解释操作员的稳定性, 例如显示自然数据基衡量标准中的边际解释可能变得不稳定。 此外, 我们根据边际和有条件游戏同时应用的联盟结构, 以游戏值为基础, 制定新的集团解释方法。 它们允许我们统一两种解释类型, 并产生更低的复杂度。 此外, 我们研究预测或组合对相应解释操作员稳定性的影响。 最后, 我们为包含两个游戏值和中间游戏组的组合建立两步代表器。 我们用这个代表法来概括我们对于以参数化隔断层树为代表的巢隔断的组合。 我们引入了一个理论计划, 在给定分区树结构下生成循环联盟游戏值和群解算器, 我们用一个数据模型来验证我们组的模型, 。