Reconstructing an indoor scene and generating a layout/floor plan in 3D or 2D is a widely known problem. Quite a few algorithms have been proposed in the literature recently. However, most existing methods either use RGB-D images, thus requiring a depth camera, or depending on panoramic photos, assuming that there is little to no occlusion in the rooms. In this work, we proposed GRIHA (Generating Room Interior of a House using ARCore), a framework for generating a layout using an RGB image captured using a simple mobile phone camera. We take advantage of Simultaneous Localization and Mapping (SLAM) to assess the 3D transformations required for layout generation. SLAM technology is built-in in recent mobile libraries such as ARCore by Google. Hence, the proposed method is fast and efficient. It gives the user freedom to generate layout by merely taking a few conventional photos, rather than relying on specialized depth hardware or occlusion-free panoramic images. We have compared GRIHA with other existing methods and obtained superior results. Also, the system is tested on multiple hardware platforms to test the dependency and efficiency.
翻译:在3D或2D中重建室内场景并生成布局/地板图是一个广为人知的问题。最近文献中提出了不少算法。然而,大多数现有方法要么使用 RGB-D 图像,从而需要一台深度照相机,要么取决于全景照片,假设室内几乎没有隔绝,假设室内没有甚或没有隔绝。在这项工作中,我们提议GRIHA(使用 ARCore 的房屋室内室内管理),这是一个使用简单的移动电话相机拍摄的 RGB 图像生成布局的框架。我们利用同步本地化和绘图(SLAM ) 来评估布局生成所需的3D 转换。此外,SLAM 技术在谷歌的ARCore 等最近的移动图书馆中是内部的。因此,拟议的方法是快速而有效的。它让用户仅使用一些传统照片,而不是依赖专门的深度硬件或无封闭型全色图像来生成布局。我们将GRIHA 与其他现有方法进行比较,并获得了更高的结果。此外,该系统在多个硬件平台上进行了测试,以测试其依赖性和有效性。