Information technology and software services are pervasive, occupying the centre of most aspects of contemporary societies. This has given rise to commonly expected norms and expectations around how such systems should work, appropriate penalties for violating these expectations, and more importantly, indicators of how to reduce the consequences of violations and sanctions. Evidence for expectation violations and ensuing sanctions exists in a range of portals used by individuals and groups to start new friendships, explore new ideas, and provide feedback for products and services. Therein lies insights that could lead to functional socio-technical systems, and general awareness and anticipations of human actions (and interactions) when using information technology and software services. However, limited previous work has examined such artifacts to provide these understandings. To contribute to such understandings and theoretical advancement we study expectation violations in mobile apps, considered among the most engaging socio-technical systems. We used content analysis and expectancy violation theory (EVT) and expectation confirmation theory (ECT) to explore the evidence and nature of sanctions in app reviews for a specific domain of apps. Our outcomes show that users respond to expectation violation with sanctions when their app does not work as anticipated, developers seem to target specific market niches when providing services in an app domain, and users within an app domain respond with similar sanctions. We contribute to the advancement of expectation violation theories, and we provide practical insights for the mobile app community.
翻译:信息技术和软件服务十分普遍,占据了当代社会大多数方面的中心,因此产生了关于这些系统应如何运作的通常预期准则和期望,对违反这些期望的适当惩罚,以及更重要的关于如何减少违反和制裁后果的指标; 个人和团体使用一系列门户来开始新的友谊、探索新想法和为产品和服务提供反馈,存在着违反预期和随后制裁的证据; 存在着可能导致社会技术系统发挥作用的洞察力,以及在使用信息技术和软件服务时对人类行动(和互动)的一般认识和预期; 然而,过去有限的工作已经审查了这些文物,以提供这些谅解; 为促进这种理解和理论进步,我们研究了移动应用程序中的违反预期情况,这是最具有社会-技术作用的系统之一; 我们利用内容分析和预期寿命违反理论,并期望确认理论,在应用审查特定应用软件领域时,探索制裁的证据和性质; 我们的结果显示,用户在应用软件不按预期工作时,对违反制裁的情况作出反应; 开发者似乎针对特定市场领域,在提供我们实际见解时,在提供我们软件领域的服务时,对用户作出反应。