We introduce a gossip-like protocol for covert message passing between Alice and Bob as they move in an area watched over by a warden Willie. The area hosts a multitude of Internet of (Battlefield) Things (Io\b{eta}T) objects. Alice and Bob perform random walks on a random regular graph. The Io\b{eta}T objects reside on the vertices of this graph, and some can serve as relays between Alice and Bob. The protocol starts with Alice splitting her message into small chunks, which she can covertly deposit to the relays she encounters. The protocol ends with Bob collecting the chunks. Alice may encode her data before the dissemination. Willie can either perform random walks as Alice and Bob do or conduct uniform surveillance of the area. In either case, he can only observe one relay at a time. We evaluate the system performance by the covertness probability and the message passing delay. In our protocol, Alice splits her message to increase the covertness probability and adds (coded) redundancy to reduce the transmission delay. The performance metrics depend on the graph, communications delay, and code parameters. We show that, in most scenarios, it is impossible to find the design parameters that simultaneously maximize the covertness probability and minimize the message delay.
翻译:当爱丽丝和鲍勃在威利典狱长所监视的区域移动时,我们为爱丽丝和鲍勃之间的暗中传递信息引入了一个八卦般的协议。 该地区可以容纳大量( 巴特菲尔德) 事物( Io\ b{ eta}T) 对象。 爱丽丝和鲍勃在随机的普通图形中随机散步。 爱丽丝和鲍勃的天体位于此图的顶端, 有些可以作为爱丽丝和鲍勃之间的中继器。 协议从爱丽丝和鲍勃将她的信息分解成小块开始, 她可以将她的信息分解成小块, 并秘密存放到她遇到的中继器中。 协议最后, 鲍伯收集了块。 爱丽丝可以在传播前编码她的数据。 威丽丝可以像爱丽丝和鲍勃一样随机行走, 或者对区域进行统一的监视。 无论哪种情况, 他只能一次观察一个中继器。 我们用隐性概率来评估系统的表现, 并且可以作为爱丽丝和消息传递的延迟。 在我们的协议中, 分割她的信息可以增加隐蔽概率, 并增加( 编码) 冗余来减少传输延迟。 。 。 。 。 执行指标指标指标取决于图表, 我们同时显示最不可能的概率 。