Video games have emerged as a medium for learning by creating engaging environments, encouraging creative and deep thinking, and exposing learners to complex problems. Unfortunately, even though there are increasing examples of video games for many basic science and engineering concepts, similar efforts for higher level engineering concepts such as mechanics of materials are still lacking. Here we present a mesh-free elasticity solver implementation in the popular video game Minecraft, a sandbox game where players can build any structure they can imagine. Modifications to the game, called mods in the Minecraft community, are a common feature of this platform. Our elasticity mod computes the stress and deformation of arbitrary structures and colors the blocks with a heat-map to visualize the result of the analysis. We used this mod in the Honors section of two courses taught at Purdue University: Basic Mechanics I Statics, Mechanics of Materials. This articles describes our experience developing and deploying this tool to encourage its use in biomedical engineering classrooms. A future goal is to engage the broader audience Minecraft players that already interact regularly with Minecraft mods.
翻译:通过创造参与环境,鼓励创造性和深思熟虑,使学习者面临复杂的问题,这些视频游戏已成为学习的媒介,不幸的是,尽管许多基础科学和工程概念的视频游戏实例越来越多,但材料机械等较高层次工程概念的类似努力仍然缺乏。在这里,我们展示了流行的视频游戏Minecraft中无网状弹性解析器的落实情况,这是一个让玩家可以建立他们想象到的任何结构的沙箱游戏。这个平台的共同特征是改变游戏,称为Minecraft社区模式。我们的弹性模型将任意结构的压力和变形和颜色配色化成热图,以直观分析结果。我们在普鲁杜德大学教授的两门课程的荣誉部分使用了这一模式:基础机械学 I Statics、Mechanics of Manualics。这篇文章描述了我们开发和应用这一工具以鼓励其在生物医学工程教室中使用的经验。未来的目标是让已经与地雷模型定期互动的广大观众参与。