Fictitious play has recently emerged as the most accurate scalable algorithm for approximating Nash equilibrium strategies in multiplayer games. We show that the degree of equilibrium approximation error of fictitious play can be significantly reduced by carefully selecting the initial strategies. We present several new procedures for strategy initialization and compare them to the classic approach, which initializes all pure strategies to have equal probability. The best-performing approach, called maximin, solves a nonconvex quadratic program to compute initial strategies and results in a nearly 75% reduction in approximation error compared to the classic approach when 5 initializations are used.
翻译:令人怀疑的游戏最近成为多玩家游戏中接近纳什平衡策略的最精确的可缩放算法。 我们显示,通过仔细选择初始策略,虚剧的均衡近似误差可以大大降低。 我们提出了几项战略初始化新程序,并将其与经典方法进行比较,该方法将所有纯战略初始化为同等概率。 最优秀的方法,称为最大法,解决了计算初始策略的非convex二次程序,并导致近似误差比使用5个初始化时的经典方法减少近似误差近75%。