Rationality has been an intriguing topic for several decades. Even the scope of definition of rationality across different subjects varies. Several theories (e.g., game theory) initially evolved on the basis that agents (e.g., humans) are perfectly rational. One interpretation of perfect rationality is that agents always make the optimal decision which maximizes their expected utilities. However, subsequently this assumption was relaxed to include bounded rationality where agents have limitations in terms of computing resources and biases which prevents them to take the optimal decision. However, with recent advances in (quantum) computing, artificial intelligence (AI), science and technology etc., has led to the thought that perhaps the concept of rationality would be augmented with machine intelligence which will enable agents to take decision optimally with higher regularity. However, there are divergent views on this topic. The paper attempts to put forward a recent survey (last five years) of research on these divergent views. These viewsmay be grouped into three schools of thoughts. The first school is the one which is sceptical of progress of AI and believes that human intelligencewill always supersede machine intelligence. The second school of thought thinks that advent of AI and advances in computing will help in better understanding of bounded rationality. Third school of thought believes that bounds of bounded rationality will be extended by advances in AI and various other fields. This survey hopes to provide a starting point for further research.
翻译:数十年来,理性是一个令人感兴趣的话题。即使不同学科的理性定义范围也各不相同。一些理论(例如游戏理论)最初的演变基础是代理人(例如人类)完全理性。完全理性的一个解释是代理人总是作出最佳决定,从而最大限度地实现预期的公用事业。然而,后来,这一假设放宽了,包括了限制性合理性,即代理人在计算资源和偏见方面有限制,因而无法做出最佳决定。然而,最近(夸图)计算、人工智能(AI)、科学和技术等方面的进展各不相同。一些理论(例如游戏理论)最初的演变基础是,代理人(例如人类)是完全理性的。一些理论(例如,游戏理论)最初的演变基础是,根据这些理论,也许可以用机器情报来扩大理性概念的概念,使代理人能够以最优的方式作出决定。然而,关于这个主题,存在着不同的看法。文件试图提出最近对这些不同观点的研究的调查(过去5年),这些看法可分为三层思想。第一所学校对AI的进展持怀疑,认为人类智慧将永远取代机器的起始情报。第二院认为,理性的理论将进一步推进AI和各种思想。