In real life, the decoration of 3D indoor scenes through designing furniture layout provides a rich experience for people. In this paper, we explore the furniture layout task as a Markov decision process (MDP) in virtual reality, which is solved by hierarchical reinforcement learning (HRL). The goal is to produce a proper two-furniture layout in the virtual reality of the indoor scenes. In particular, we first design a simulation environment and introduce the HRL formulation for a two-furniture layout. We then apply a hierarchical actor-critic algorithm with curriculum learning to solve the MDP. We conduct our experiments on a large-scale real-world interior layout dataset that contains industrial designs from professional designers. Our numerical results demonstrate that the proposed model yields higher-quality layouts as compared with the state-of-art models.
翻译:在现实生活中,通过设计家具布局,3D室内场景的装饰为人们提供了丰富的经验。在本文中,我们探索家具布局任务,作为虚拟现实中的Markov决策程序(MDP),这是通过等级强化学习(HRL)解决的。目标是在室内场景的虚拟现实中制作一个适当的两装饰布局。特别是,我们首先设计一个模拟环境,为两装饰布局引入HRL配方。然后,我们应用一个具有课程学习课程的等级化演员-批评算法来解决MDP。我们用一个大型真实世界内部布局数据集进行实验,该数据集包含专业设计师的工业设计。我们的数字结果表明,拟议的模型与最先进的模型相比,可以产生更高质量的布局。