Knowledge built culturally across generations allows humans to learn far more than an individual could glean from their own experience in a lifetime. Cultural knowledge in turn rests on language: language is the richest record of what previous generations believed, valued, and practiced. The power and mechanisms of language as a means of cultural learning, however, are not well understood. We take a first step towards reverse-engineering cultural learning through language. We developed a suite of complex high-stakes tasks in the form of minimalist-style video games, which we deployed in an iterated learning paradigm. Game participants were limited to only two attempts (two lives) to beat each game and were allowed to write a message to a future participant who read the message before playing. Knowledge accumulated gradually across generations, allowing later generations to advance further in the games and perform more efficient actions. Multigenerational learning followed a strikingly similar trajectory to individuals learning alone with an unlimited number of lives. These results suggest that language provides a sufficient medium to express and accumulate the knowledge people acquire in these diverse tasks: the dynamics of the environment, valuable goals, dangerous risks, and strategies for success. The video game paradigm we pioneer here is thus a rich test bed for theories of cultural transmission and learning from language.
翻译:文化上建立的各代人之间的文化知识使人类能够从一生中从自己的经验中汲取更多的知识。文化知识反过来又依靠语言:语言是前几代人所相信、珍视和实践的最丰富的记录。语言作为文化学习手段的力量和机制却不完全理解。我们迈出了第一步,通过语言进行反向工程文化学习。我们开发了一套复杂的高接触任务,其形式是:我们在一个循环式的学习范式中部署的微小式电子游戏。游戏参与者只有两次尝试(两条命)来击败每一场游戏,并被允许向未来的参与者写信息,在游戏之前阅读信息。知识逐渐积累,让后几代人能够在游戏中进一步前进,采取更有效的行动。多代学习沿着一个惊人相似的轨迹,让个人独自学习,生活无限制。这些结果表明,语言为表达和积累人们在这些不同任务中获得的知识提供了充分的媒介:环境动态、宝贵的目标、危险风险和成功战略。我们在这里开创的视频游戏模式是学习富有的床本理论。