Telepresence aims to create an immersive but virtual experience of the audio and visual scene at the far end for users at the near end. In this contribution, we propose an array-based binaural rendering system that converts the array microphone signals into the head-related transfer function (HRTF) filtered output signals for headphone-rendering. The proposed approach is formulated in light of a model-matching principle (MMP) and is capable of delivering more immersive experience than the conventional localization-beamforming-HRTF filtering (LBH) approach. The MMP-based rendering system can be realized via multichannel inverse filtering (MIF) and multichannel deep filtering (MDF). In this study, we adopted the MDF approach and used the LBH as well as MIF as the baselines. The all-neural system jointly captures the spatial information (spatial rendering), preserves ambient sound (enhancement), and reduces noise (enhancement) before generating binaural outputs. Objective and subjective tests are employed to compare the proposed telepresence system with two baselines.
翻译:远程观测旨在为近端的用户在远端的音频和视觉场景创造隐性但虚拟的经验。 在这项贡献中,我们提议了一个基于阵列的二进制转换系统,将阵列麦克风信号转换成与头部有关的传输功能(HRTF)过滤式输出信号,用于耳机传输。提议的方法是根据模型匹配原则(MMP)制定的,能够比常规的本地化-成形-HRTF过滤(LBH)方法(LBH)提供更隐性的经验。基于MMP的转换系统可以通过多道反向过滤(MIF)和多道深层过滤(MDF)实现。在这项研究中,我们采用了MDF方法,并将LBH和MIF作为基线。所有神经系统共同捕捉到空间信息(空间成像)、保护环境声音(增强)和减少噪音(增强),然后产生双声波输出。目标和主观测试用于将拟议的远程系统与两个基线进行比较。</s>