Timelines are common visualizations to represent and manipulate temporal data, from historical events storytelling to animation authoring. However, timeline visualizations rarely consider spatio-temporal 3D data (e.g. mesh or volumetric models) directly, which are typically explored using 3D visualizers only displaying one time-step at a time. In this paper, leveraging the increased workspace and 3D interaction capabilities of virtual reality, we propose to use timelines for the visualization of 3D temporal data to support exploration and analysis. First, we propose a timeline design space for 3D temporal data extending the timeline design space proposed by Brehmer et al. The proposed design space adapts the scale, layout and representation dimensions to account for the depth dimension and how 3D temporal data can be partitioned and structured. In our approach, an additional dimension is introduced, the support, which further characterizes the 3D dimension of the visualization. To complement the design space and the interaction capabilities of VR systems, we discuss the interaction methods required for the efficient visualization of 3D timelines. Then, to evaluate the benefits of 3D timelines, we conducted a formal evaluation with two main objectives: comparing the proposed visualization with a traditional visualization method; exploring how users interact with different 3D timeline designs. Our results showed that time-related tasks can be achieved more comfortably using timelines, and more efficiently for specific tasks requiring the analysis of the surrounding temporal context. Though the comparison between the different timeline designs were inconclusive, participants reported a clear preference towards the timeline design that did not occupy the vertical space. Finally, we illustrate the use of the 3D timelines to a real use-case on the analysis of biological 3D temporal datasets.
翻译:时间线是用来显示和操纵时间数据的常见可视化方法,从历史事件故事叙事到动画作者。然而,时间线直观很少直接考虑spatio-时间3D数据(例如网格或体积模型),通常使用3D可视化器来探索这些数据,通常每次只显示一个时间步骤。在本文中,利用虚拟现实中增加的工作空间和3D互动能力,我们提议利用3D时间段数据的可视化时间表来支持勘探和分析。首先,我们提议3D时间数据的时间框架设计空间用于延长Brehmer等人提议的时间框架设计空间。拟议设计空间将规模、布局和代表性层面直接用于计算深度尺寸和3D时间段数据。在我们的方法中,引入了一个额外的维度,进一步描述虚拟现实3D层面的3D互动能力。为了补充VR系统的设计空间和互动能力,我们讨论了3D时间段的高效可视化所需的互动方法。随后,我们用3D时间段时间段的时间框架框架的效益来评估3D时间段的比较时间段设计空间、布局上的传统时间轴分析,我们用了一个更清晰度分析,我们用了3D时间段设计与直观模型对比了两个主要任务。我们用不同的时间段对比任务,我们用不同的直观分析,我们用不同的直径比了不同的直径比了两个主路路路路段。我们用了不同的时间段,用不同的时间段,我们用不同的时间段,用了不同的时间段对比了两个主路路路路路路路路路路段,用。