Low-latency instance segmentation of LiDAR point clouds is crucial in real-world applications because it serves as an initial and frequently-used building block in a robot's perception pipeline, where every task adds further delay. Particularly in dynamic environments, this total delay can result in significant positional offsets of dynamic objects, as seen in highway scenarios. To address this issue, we employ continuous clustering of obstacle points in order to obtain an instance-segmented point cloud. Unlike most existing approaches, which use a full revolution of the LiDAR sensor, we process the data stream in a continuous and seamless fashion. More specifically, each column of a range image is processed as soon it is available. Obstacle points are clustered to existing instances in real-time and it is checked at a high-frequency which instances are completed and are ready to be published. An additional advantage is that no problematic discontinuities between the points of the start and the end of a scan are observed. In this work we describe the two-layered data structure and the corresponding algorithm for continuous clustering, which is able to cluster the incoming data in real time. We explain the importance of a large perceptive field of view. Furthermore, we describe and evaluate important architectural design choices, which could be relevant to design an architecture for deep learning based low-latency instance segmentation. We are publishing the source code at https://github.com/UniBwTAS/continuous_clustering.
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