Object grasping using dexterous hands is a crucial yet challenging task for robotic dexterous manipulation. Compared with the field of object grasping with parallel grippers, dexterous grasping is very under-explored, partially owing to the lack of a large-scale dataset. In this work, we present a large-scale simulated dataset, DexGraspNet, for robotic dexterous grasping, along with a highly efficient synthesis method for diverse dexterous grasping synthesis. Leveraging a highly accelerated differentiable force closure estimator, we, for the first time, are able to synthesize stable and diverse grasps efficiently and robustly. We choose ShadowHand, a dexterous gripper commonly seen in robotics, and generated 1.32 million grasps for 5355 objects, covering more than 133 object categories and containing more than 200 diverse grasps for each object instance, with all grasps having been validated by the physics simulator. Compared to the previous dataset generated by GraspIt!, our dataset has not only more objects and grasps, but also higher diversity and quality. Via performing cross-dataset experiments, we show that training several algorithms of dexterous grasp synthesis on our datasets significantly outperforms training on the previous one, demonstrating the large scale and diversity of DexGraspNet. We will release the data and tools upon acceptance.
翻译:使用 dexter 手抓取物体是机器人极具挑战性的关键任务 。 与以平行抓抓器抓取物体的领域相比, 极速抓取非常不易被探索, 部分原因是缺少大型数据集。 在这项工作中, 我们提出了一个大型模拟数据集 DexGraspNet, 用于机器人极速抓取, 以及一个高效的多种极速抓取合成方法 。 利用高度加速的不同力关闭估计器, 我们第一次能够高效和有力地合成稳定且多样的网域抓取。 我们选择了ShadHand, 一个在机器人中常见的极速抓抓取器, 并为5355 个对象生成了 132万个大型的套套。 覆盖了133 多个对象类别, 每个对象都包含200多个不同的抓取器, 物理学模拟器已经验证了所有的抓取。 与GraspIT 生成的先前的数据集相比, 我们的数据集不仅有更多的对象和掌握了稳定且多样化的套件, 而且还展示了我们先前的多种数据测试和解析质量。 将展示我们之前的大规模分析模型, 。