This paper represents a game which interacts with humans via hand gesture movement. Nowadays, apps like this seem rare, and there seems to be a window opening for this kind of application to be more prevalent and useful in the near future. This application is based on hand gesture movement instead of being dependent on a keyboard and mouse. The main issue was to figure out how to utilize machine learning to make this application work as it should be. First, two games were selected one with a traditional controller and another with hand gesture method. Then these two games based on the difficulty to use, fun elements, gameplay, and replayability were compared. Though the difficulty increases but the other three aspects improve significantly. After going through all of that a conclusion can be drawn that people are more likely to play a simple hand gesture-based game.
翻译:此文件代表着一种通过手势运动与人互动的游戏。 如今, 像这样的应用程序似乎很少见, 并且似乎在不远的将来会有一个窗口窗口打开, 使这种应用程序更加流行和有用。 此应用程序基于手势动作, 而不是依赖键盘和鼠标。 主要问题在于如何利用机器学习来让这个应用程序发挥它应有的作用。 首先, 选择了两场游戏, 一个是传统的控制器, 另一个是手势方法。 然后对这两场游戏进行了比较, 其基础是使用困难、 有趣的元素、 游戏游戏游戏和可重玩性。 尽管难度增加了, 但其他三个方面则大有改进。 在经过所有结论后可以得出结论, 人们更可能玩简单的手势游戏 。