UV parameterization is a core task in computer graphics, with applications in mesh texturing, remeshing, mesh repair, mesh editing, and more. It is thus an active area of research, which has led to a wide variety of parameterization methods that excel according to different measures of quality. There is no single metric capturing parameterization quality in practice, since the quality of a parameterization heavily depends on its application; hence, parameterization methods can best be judged by the actual users of the computed result. In this paper, we present a dataset of meshes together with UV maps collected from various sources and intended for real-life use. Our dataset can be used to test parameterization methods in realistic environments. We also introduce a benchmark to compare parameterization methods with artist-provided UV parameterizations using a variety of metrics. This strategy enables us to evaluate the performance of a parameterization method by computing the quality indicators that are valued by the designers of a mesh.
翻译:紫外线参数化是计算机图形的核心任务,其应用包括网格纹理、重新模版、网格修理、网格编辑等。因此,它是一个活跃的研究领域,它导致各种参数化方法,根据不同质量的量度而优异。实践中没有单一的衡量参数化质量,因为参数化的质量在很大程度上取决于其应用;因此,参数化方法最好由计算结果的实际用户来判断。在本文中,我们从各种来源收集并打算用于实际使用的紫外线图和从各种来源收集的紫外线地图一起提供数据集。我们的数据集可用于在现实环境中测试参数化方法。我们还采用基准,将参数化方法与艺术家提供的紫外线参数化使用各种量度来比较。这一战略使我们能够通过计算一个网格设计师所估价的质量指标来评估参数化方法的性能。