Agents built with large language models (LLMs) have recently achieved great advancements. However, most of the efforts focus on single-agent or cooperative settings, leaving more general multi-agent environments underexplored. We propose a new framework powered by reinforcement learning (RL) to develop strategic language agents, i.e., LLM-based agents with strategic thinking ability, for a popular language game, Werewolf. Werewolf is a social deduction game with hidden roles that involves both cooperation and competition and emphasizes deceptive communication and diverse gameplay. Our agent tackles this game by first using LLMs to reason about potential deceptions and generate a set of strategically diverse actions. Then an RL policy, which selects an action from the candidates, is learned by population-based training to enhance the agents' decision-making ability. By combining LLMs with the RL policy, our agent produces a variety of emergent strategies, achieves the highest win rate against other LLM-based agents, and stays robust against adversarial human players in the Werewolf game.
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