Many applications in machine learning can be framed as minimization problems and solved efficiently using gradient-based techniques. However, recent applications of generative models, particularly GANs, have triggered interest in solving min-max games for which standard optimization techniques are often not suitable. Among known problems experienced by practitioners is the lack of convergence guarantees or convergence to a non-optimum cycle. At the heart of these problems is the min-max structure of the GAN objective which creates non-trivial dependencies between the players. We propose to address this problem by optimizing a different objective that circumvents the min-max structure using the notion of duality gap from game theory. We provide novel convergence guarantees on this objective and demonstrate why the obtained limit point solves the problem better than known techniques.
翻译:机械学习的许多应用可以被描述为尽量减少问题,并使用梯度技术有效解决。然而,最近应用的基因模型,特别是GANs, 已经引起人们的兴趣,想解决标准优化技术往往不合适的微积分游戏。从业者所经历的已知问题之一是缺乏趋同保证或与非最佳周期的趋同。这些问题的核心是GAN目标的微积分结构,它造成玩家之间的非三重依赖性。我们提议通过优化一个不同的目标来解决这一问题,该目标利用游戏理论的双重性差距的概念绕过微积分结构。我们为这一目标提供了新的趋同保证,并表明为什么获得的极限点比已知的技术更能解决问题。