The application of granular jamming in soft robotics is a recent and promising new technology offer exciting possibilities for creating higher performance robotic devices. Granular jamming is achieved via the application of a vacuum pressure inside a membrane containing particulate matter, and is particularly interesting from a design perspective, as a myriad of design parameters can potentially be exploited to induce a diverse variety of useful behaviours. To date, the effect of variables such as grain shape and size, as well as membrane material, have been studied as a means of inducing bespoke gripping performance, however the other main contributing factor, membrane morphology, has not been studied due to its particular complexities in both accurate modelling and fabrication. This research presents the first study that optimises membrane morphology for granular jamming grippers, combining multi-material 3D printing and an evolutionary algorithm to search through a varied morphology design space in materio. Entire generations are printed in a single run and gripper retention force is tested and used as a fitness measure. Our approach is relatively scalable, circumvents the need for modelling, and guarantees the real-world performance of the grippers considered. Results show that membrane morphology is a key determinant of gripper performance. Common high performance designs are seen to optimise all three of the main identified mechanisms by which granular grippers generate grip force, are significantly different from a standard gripper morphology, and generalise well across a range of test objects.
翻译:在软机器人中应用颗粒干扰颗粒体是最近一项令人振奋的新技术,很有希望的新技术为创造更高性能的机器人装置提供了令人兴奋的可能性。通过在含有颗粒物质的薄膜内应用真空压力来实现颗粒干扰,从设计角度看特别有趣,因为许多设计参数都有可能被用于诱发各种各样的有益行为。迄今为止,对谷物形状和大小等变数以及膜材料的影响进行了研究,作为诱导令人惊叹的握性性能的一种手段,然而,其他主要促成因素,即膜形态学,由于精确的建模和制造方面的特殊复杂性,尚未得到研究。这一研究提出了第一项研究,即对颗粒干扰抓器的膜形态形态进行选取,将多材料的3D印刷和进化算法结合起来,以便通过不同的形态设计空间进行搜索。对各代人进行单项运行,并将其作为一种健身保留力的一种衡量尺度。我们的方法比较可伸缩,绕了建模的物体,从而避免了建模需要,并保障了对颗粒的颗粒形形态的形态形态形态形态形态的特性,从而明显地展示了常规的品系的品位。