Since the end of 2021, the Metaverse has been booming. Many unknown possibilities are gradually being realized, but many people only determined that they use Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) in the Metaverse. It is even considered that as long as the above realities (VR, AR, MR) are used, it is equal to the Metaverse. However, this is not true, for Reality-based display tools are only one of the presentation methods of the Metaverse. If we cannot return to the three main characteristics of the Metaverse: "digital avatars," a decentralized "consensus value system," and "Immersive experience," the practice and imagination of the Metaverse will become very narrow. Since 2022, the concept of Metaverse has also been widely used in classroom teaching to integrate into teaching activities. Therefore, to prevent teachers and students from understanding the Metaverse not only in the "Using VR, AR, MR is equivalent to Metaverse" but also pay more attention to the other two characteristics of the Metaverse: "digital avatars" and a decentralized "consensus value system."
翻译:自2021年底以来,Metalverse一直在蓬勃发展。许多未知的可能性正在逐渐实现,但许多人只是确定他们在Metverse中使用虚拟现实(VR)、增强现实(AR)和混合现实(MR),甚至认为只要使用上述现实(VR、AR、MR),它就等于Meteve。然而,情况并非如此,因为基于真实的显示工具只是Meteve的演示方法之一。如果我们不能回到Meteve的三大特征:“数字变异体”、“分散的共识价值系统”和“模拟经验”的实践和想象力将变得非常狭窄。自2022年以来,Metverse概念在课堂教学中也被广泛用于融入教学活动。因此,防止教师和学生不仅在“Using VR、AR、MR也相当于Metove”中理解Metal。如果我们不能回到Metalverse的三种主要特征,而是更多地关注Metovevers的其他两种特征:“数字变异体”和“组合”系统。