Volume rendering-based 3D reconstruction from multi-view images has gained popularity in recent years, largely due to the success of neural radiance fields (NeRF). A number of methods have been developed that build upon NeRF and use neural volume rendering to learn signed distance fields (SDFs) for reconstructing 3D models. However, SDF-based methods cannot represent non-watertight models and, therefore, cannot capture open boundaries. This paper proposes a new algorithm for learning an accurate unsigned distance field (UDF) from multi-view images, which is specifically designed for reconstructing non-watertight, textureless models. The proposed method, called NeUDF, addresses the limitations of existing UDF-based methods by introducing a simple and approximately unbiased and occlusion-aware density function. In addition, a smooth and differentiable UDF representation is presented to make the learning process easier and more efficient. Experiments on both texture-rich and textureless models demonstrate the robustness and effectiveness of the proposed approach, making it a promising solution for reconstructing challenging 3D models from multi-view images.
翻译:基于体绘制的从多视图图像中重建三维模型近年来变得越来越流行,这主要归功于神经光线场(NeRF)的成功。已经开发了许多建立在NeRF基础之上的方法,并利用神经体绘制来学习有符号距离场(SDFs)以重建三维模型。然而,SDF为基础的方法无法表示非完整模型,因此无法捕捉开放边界。本文提出了一种新算法来从多个视角的图像中学习准确的无符号距离场(UDF),专门设计用于重建非完整,无纹理模型。所提出的方法称为NeUDF,通过引入简单的,近似无偏差且考虑遮挡的密度函数来解决现有UDF的限制。此外,还提出了一个平滑且可区分性的UDF表示,使学习过程更加容易和高效。对纹理丰富和无纹理模型的实验表明了该方法的鲁棒性和有效性,这使其成为从多个视角图像中重建具有挑战性的三维模型的有前途的解决方案。