Maximal (also miner) extractable value, or MEV, usually refers to the value that privileged players can extract by strategically ordering, censoring, and placing transactions in a blockchain. Each blockchain network, which we refer to as a domain, has its own consensus, ordering, and block-creation mechanisms, which gives rise to different optimal strategies to extract MEV. The strategic behaviour of rational players, known as searchers, lead to MEV games that have different impacts and externalities in each domain. Several ordering mechanisms, which determine the inclusion and position of transactions in a block, have been considered to construct alternative games to organise MEV extraction, and minimize negative externalities; examples include sealed bid auctions, first input first output, and private priority gas auctions. However, to date, no sufficiently formal and abstract definition of MEV games have been made. In this paper, we take a step toward the formalization of MEV games and compare different ordering mechanisms and their externalities. In particular, we attempt to formalize games that arise from common knowledge MEV opportunities, such as arbitrage and sandwich attacks. In defining these games, we utilise a theoretical framework that provides groundwork for several important roles and concepts, such as the searcher, sequencer, domain, and bundle. We also introduce the price of MEV as the price of anarchy of MEV games, a measure that provides formal comparison between different ordering mechanisms.
翻译:最大(也是矿工)可提取值或MEV通常是指特权玩家通过战略订购、检查和将交易置于一个区块链中可以提取的价值。 我们称之为域名的每个块链网络都有自己的共识、命令和区块创建机制,这产生了不同的提取MEV的最佳战略。理性玩家(称为搜索者)的战略行为导致MEV游戏在每个领域产生不同影响和外在效应。决定在一个区块中交易的包容性和地位的若干订购机制,被考虑建造替代游戏,以组织MEV提取和尽量减少负面外差因素;例子包括密封的拍卖、第一个输入的第一产出和私人优先气体拍卖。然而,迄今为止,还没有对MEV游戏作出足够正式和抽象的定义。在本文中,我们迈出了一步,使MEV游戏正规化,比较不同的订购机制及其外在。我们试图将来自共同知识的MEV机会(如套利和三明治攻击)产生的游戏正规化。在界定这些游戏时,我们使用了一个理论框架,为MV游戏的多种重要价格序列提供基础,我们作为MEV的标准。