Photorealistic rendering of real-world scenes is a tremendous challenge with a wide range of applications, including MR (Mixed Reality), and VR (Mixed Reality). Neural networks, which have long been investigated in the context of solving differential equations, have previously been introduced as implicit representations for Photorealistic rendering. However, realistic rendering using classic computing is challenging because it requires time-consuming optical ray marching, and suffer computational bottlenecks due to the curse of dimensionality. In this paper, we propose Quantum Radiance Fields (QRF), which integrate the quantum circuit, quantum activation function, and quantum volume rendering for implicit scene representation. The results indicate that QRF not only takes advantage of the merits of quantum computing technology such as high speed, fast convergence, and high parallelism, but also ensure high quality of volume rendering.
翻译:现实世界场景的摄影现实化是巨大的挑战,其应用范围很广,包括MR(混合现实)和VR(混合现实),长期在解决差异方程式的背景下被调查的神经网络以前被引入了光现实化的隐含表述,然而,使用经典计算法的现实化是具有挑战性的,因为它需要耗时的光线行进,并且由于对维度的诅咒而遭遇计算瓶颈。在本文中,我们提议量子辐射场(QRF ), 将量子电路、量子激活功能和量子体积转换为隐含的场面。 结果表明,QRF不仅利用了高速、快速趋同和高度平行等量计算技术的优点,而且还确保了量量转换的高质量。