This paper considers how the motions of a telepresence robot moving autonomously affect a person immersed in the robot through a head-mounted display. In particular, we explore the preference, comfort, and naturalness of elements of piecewise linear paths compared to the same elements on a smooth path. In a user study, thirty-six subjects watched panoramic videos of three different paths through a simulated museum in virtual reality and responded to questionnaires regarding each path. Preference for a particular path was influenced the most by comfort, forward speed, and characteristics of the turns. Preference was also strongly associated with the users' perceived naturalness, which was primarily determined by the ability to see salient objects, the distance to the walls and objects, as well as the turns. Participants favored the paths that had a one meter per second forward speed and rated the path with the least amount of turns as the most comfortable.
翻译:本文审视了远程现眼机器人运动的动作如何自动地影响通过头挂式显示而浸入机器人的人。 特别是, 我们探索了与平滑路径上相同的元素相比, 片形线性路径元素的偏好、 舒适和自然性。 在一项用户研究中, 36个对象通过虚拟现实模拟博物馆观看了三个不同路径的全景视频, 并对关于每个路径的调查问卷做出了回应。 选择特定路径最受舒适、 前向速度和旋转特性的影响。 偏好也与用户所感觉到的自然性密切相关, 用户的自然性主要取决于看突出对象的能力、 与墙壁和对象的距离以及转弯。 与会者赞成以每秒一米的速度观看三个不同路径的全景视频, 并且以最不舒适的转弯数对路径进行评分。