We present a framework that enables to write a family of convex approximations of complex contact models. Within this framework, we show that we can incorporate well established and experimentally validated contact models such as the Hunt & Crossley model. Moreover, we show how to incorporate Coulomb's law and the principle of maximum dissipation using a regularized model of friction. Contrary to common wisdom that favors the use of rigid contact models, our convex formulation is robust and performant even at high stiffness values far beyond that of materials such as steel. Therefore, the same formulation enables the modeling of compliant surfaces such as rubber gripper pads or robot feet as well as hard objects. We characterize and evaluate our approximations in a number of tests cases. We report their properties and highlight limitations. Finally, we demonstrate robust simulation of robotic tasks at interactive rates, with accurately resolved stiction and contact transitions, as required for meaningful sim-to-real transfer. Our method is implemented in the open source robotics toolkit Drake.
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