Caricature is an artistic representation that deliberately exaggerates the distinctive features of a human face to convey humor or sarcasm. However, reconstructing a 3D caricature from a 2D caricature image remains a challenging task, mostly due to the lack of data. We propose to fill this gap by introducing 3DCaricShop, the first large-scale 3D caricature dataset that contains 2000 high-quality diversified 3D caricatures manually crafted by professional artists. 3DCaricShop also provides rich annotations including a paired 2D caricature image, camera parameters and 3D facial landmarks. To demonstrate the advantage of 3DCaricShop, we present a novel baseline approach for single-view 3D caricature reconstruction. To ensure a faithful reconstruction with plausible face deformations, we propose to connect the good ends of the detailrich implicit functions and the parametric mesh representations. In particular, we first register a template mesh to the output of the implicit generator and iteratively project the registration result onto a pre-trained PCA space to resolve artifacts and self-intersections. To deal with the large deformation during non-rigid registration, we propose a novel view-collaborative graph convolution network (VCGCN) to extract key points from the implicit mesh for accurate alignment. Our method is able to generate highfidelity 3D caricature in a pre-defined mesh topology that is animation-ready. Extensive experiments have been conducted on 3DCaricShop to verify the significance of the database and the effectiveness of the proposed method.
翻译:漫画是一种艺术表现形式,它故意夸大人类面貌的独特特征,以传达幽默或讽刺。然而,从 2D 漫画图像重建3D漫画仍然是一项艰巨的任务,主要原因是缺乏数据。我们提议通过引入3DCaricShop来填补这一差距,这是第一个大型3D漫画数据集,包含由专业艺术家手工制作的2000年高品质多样化3D漫画。 3DCaricShop还提供丰富的说明,包括配对的 2D 图像、相机参数和 3D 面部标志。为了展示 3DCaricShop 的优势,我们为单视图 3D 漫画重建提出了一个新的基线方法。为了确保以貌似变形来进行忠实的重建,我们建议将精密的隐含功能和偏差的中间图表解的好端连接起来。我们首先将一个模板缩略图与隐含的生成器的输出连接起来,并反复将注册结果放到一个经过预先训练的五氯苯空间上,以解决文物和自我互动的图像。为了显示 3DC 的优点,我们提出了一个在不精确的图像中进行不精确的图像中进行不精确的系统。